![]() It's an Egyptian temple sort of affair, suspiciously similar to the first level of Gradius III. As with most hardcore Japanese blasters, it's all about memorisation and pattern recognition, boasting an onslaught that will leave most casual players blistered and sore in all the wrong places.įor this console version Konami pushed the boat out with a stereo soundtrack, a new animated intro sequence and a whole new level not seen in the arcade. It's one of those shmups where you get to choose from a selection of weapon sets at the start, as well as one of two shield options. There are elements taken from Gradius spin-off Salamander which was also called Lifeforce which, if I'm following this correctly, would make Gradius II its own grandfather and wife all at the same time. Gradius is also known as Nemesis but this version was released as Vulcan Venture for US arcades, but only available in Japan as Gradius II. For one thing, it has the sort of convoluted background that trivia-obsessed enthusiasts love. This is the horizontal one and it is, as they say, strictly for the hardcore. ![]() There are two shooters on offer this week one vertical, one horizontal. In Real Money: GBP 6.30 / EUR 9 (approx).With grumbles about the VC price structure forming an ever-present background murmur, these craven shenanigans aren't likely to cheer the fans up.Īnd on that sour note, here be the games! Gradius II: Gofer no Yabou Yes, an extra 100 points has been slapped onto the cost of each game, presumably because they games are foreign and therefore the ROM file is heavier and costs Nintendo more to post down the internet wires. ![]() This also means, sadly, that the utterly random and pretty much unjustifiable price hikes have returned. Admittedly, this week that means two shoot-'em-ups and a puzzle game, but as always with the VC, let's not look a gift plumber in the mouth. Well, with surprisingly little fanfare, the Hanabi Festival is back, which at least means we get two weeks on the trot with three games to choose from. Except they took The Lost Levels off again at the end. Mostly cult Japanese titles, with a few US games as well, it was a nice idea and one that added rare gems like Sin & Punishment and Super Mario Bros: The Lost Levels to the VC. Throughout last September, Nintendo celebrated the Hanabi Festival with weekly offerings of games that had never reached Europe on their original release.
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